Skills Soft Skills Writing Style For Game Theory Manuscripts

Writing Style For Game Theory Manuscripts

v20260724
geb-writing-style
This skill guides the polishing of prose, abstract, and introduction for manuscripts intended for Games and Economic Behavior (GEB). It enforces a rigorous, idea-first writing style, ensuring the work is highly readable for a broad, multi-disciplinary academic audience (including economics, CS, and biology). Key guidelines include maintaining an abstract under 250 words, structuring the introduction around the core question and result, and motivating formal arguments with clear prose.
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Overview

Writing Style (geb-writing-style)

When to trigger

  • The introduction reaches the theorem only after pages of setup and notation
  • The abstract is over 250 words, or states the model but not the result
  • The proof idea is invisible behind algebra
  • Prose is dense even for a specialist game-theory reader

GEB house style: precise, idea-first, specialist-but-broad

GEB is read across the game-theory community — economics, political science, biology, computer science, mathematics, and psychology — so the writing must be rigorous yet legible beyond one sub-field. Lead with the idea and the result; push heavy algebra into proofs and appendices. State theorems precisely but motivate them in words first. The reader is a game theorist, so you can assume the vocabulary of equilibrium and mechanisms, but not the details of your specific construction.

Format facts that shape the writing:

  • Abstract must not exceed 250 words — concise and factual; state the contribution and the main result, not just the topic.
  • References: no strict style is imposed at submission as long as it is consistent; the published style is elsarticle-num. (Avoid mixing styles.)
  • Generative-AI use must be disclosed in a section titled "Declaration of generative AI and AI-assisted technologies..." (待核实 — Elsevier uses both "...in the writing process" and "...in the manuscript preparation process"; copy the exact heading from the live Guide for Authors), placed before the reference list (basic grammar/spell tools exempt) — keep the prose your own and the declaration accurate.
  • This is a late-stage skill: polish only once theorems, assumptions, and (if any) experiments are settled.

The introduction arc (GEB template)

  1. The question / phenomenon — the strategic problem, in plain terms.
  2. Why it was open — what prior solution concepts or results could not deliver.
  3. The result — state the main theorem/finding early, in words, then formally.
  4. The key idea — the one move (construction, mechanism, design) that makes it work.
  5. Scope & relation to the literature — generality and the delta against the nearest result.
  6. Roadmap — brief.

Abstract: state the result (≤250 words)

  • Open with the setting and the question, then state the main result — the theorem, the mechanism, or the experimental finding.
  • Name the advance ("we characterize", "we prove existence", "we show equilibrium play converges to ...").
  • No throat-clearing; a game theorist should know what you proved from the abstract alone. Keep it under the 250-word cap.

Two prose lanes: theory and experiment

GEB publishes both proofs and lab evidence, and each lane has its own exposition discipline:

  • Theory lane — theorems are the spine. Each formal environment gets a paragraph of interpretation before the formalism; each proof gets a one-sentence "idea of proof" before the argument; every assumption a theorem invokes is stated, not buried in a footnote — GEB referees audit assumption-to-result traceability.
  • Experimental lane — hypotheses come from the game's equilibrium (or behavioral) predictions and are stated before the design; the design section reads chronologically (subjects, matching, rounds, payment); results sentences pair the effect's direction with the theoretical benchmark ("play converges toward the risk-dominant profile"), not statistics alone.
  • Papers combining both lanes should let the theory section stand alone: the prediction must be graspable without the data section, and vice versa.

Micro-rewrite: an opening sentence

  • Before: "In this paper we consider a model in which n agents interact repeatedly under incomplete information and study its equilibria." — announces a model, promises nothing.
  • After: "We show that in repeated interactions with incomplete information, reputation effects select a unique equilibrium payoff — resolving a multiplicity that folk-theorem arguments cannot break." — states the result, names the obstacle, and tells a game theorist why to read on.

Sentence-level craft

  • Define notation once; do not force the reader to hold many symbols to parse a sentence.
  • Active voice; short declaratives for theorem statements and key claims.
  • Motivate before formalizing; give the proof's idea before its steps.
  • Calibrated claims — say exactly how general the result is, no more.

Anti-patterns

  • An abstract over 250 words, or one that states the model but never the result
  • Opening the intro with notation and assumptions instead of the question and result
  • A proof with no stated idea, only symbols
  • Mixed/inconsistent reference styles
  • Forgetting the generative-AI declaration when AI tools were used

Output format

【Abstract】states the result + ≤250 words? [Y/N] — fix: ...
【Intro arc】question / why-open / result / key idea / scope present? [Y/N each]
【Result stated early】in words then formally? [Y/N]
【References】consistent (elsarticle-num target)? [Y/N]
【AI declaration】needed? present + placed before references? [Y/N / NA]
【Next step】geb-replication-and-data-policy or geb-review-process
Info
Category Soft Skills
Name geb-writing-style
Version v20260724
Size 5.43KB
Updated At 2026-07-28
Language