Skills Data Science Evidence-Based Reporting for Graphics Research

Evidence-Based Reporting for Graphics Research

v20260724
siggraph-experiments
A comprehensive guide for structuring research papers, particularly in computer graphics and visualization fields (like SIGGRAPH). It dictates how to match technical claims (e.g., 'higher quality,' 'faster') to verifiable evidence, including head-to-head comparisons against State-of-the-Art (SOTA), detailed metric reporting (PSNR, SSIM, Hausdorff), performance timing linked to specific hardware, and robust user studies. Essential for achieving academic rigor and pre-empting domain reviewer objections.
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Overview

SIGGRAPH Experiments

SIGGRAPH acceptance turns on evidence proportional to a graphics claim: a technique that claims to be faster must be timed against a real baseline on stated hardware; one that claims higher quality must be compared, quantitatively and visually, against the strongest prior method. This skill matches evaluation to claim shape and pre-empts the domain-expert reviewer's first objections. Anchor policy to resources/official-source-map.md.

Match evidence to the claim

Claim shape Evidence the reviewer expects Common failure
"Higher quality" Head-to-head vs SOTA with a metric (PSNR/SSIM/LPIPS/FLIP; Hausdorff/normal error for geometry) + side-by-side visuals + video Only one's own results shown; no baseline
"Faster / real-time" Wall-clock vs baseline at equal quality, with GPU/CPU, driver, resolution Timing at unequal quality; no hardware stated
"More general / robust" Results across a broad, non-cherry-picked scene set incl. hard cases Works only on the paper's three easy inputs
"New capability" Demonstrations prior methods provably cannot produce Capability asserted, not shown against a method that fails
"Perceptually better" A user/perceptual study with enough participants and a valid protocol "Looks better" with no study

The comparison is the evaluation

In graphics, the head-to-head comparison against the strongest prior method is not optional:

  • Reproduce baselines faithfully. Use authors' code and recommended settings; if you must reimplement, say so and match their reported numbers where possible. A weakened baseline is the objection that sinks the paper.
  • Equalize conditions. Same scene, viewpoint, lighting, sample/time budget. When you give yourself or the baseline an advantage, disclose it.
  • Show the comparison both ways — a metric table and a visual side-by-side (still + video); numbers and pixels persuade different reviewers.
  • Include the cases where you lose. Bounding your method's regime is credibility, not weakness.

Metrics, honestly

  • Images: PSNR/SSIM for fidelity, LPIPS/FLIP for perceptual difference; state the reference and the region of interest. No single metric is sufficient — report several and show the images.
  • Geometry: Hausdorff / mean surface distance, normal/curvature error, element quality; state the alignment and units.
  • Simulation/animation: energy/momentum behavior, stability under time-step, constraint residuals; a plot over time, not a single frame.
  • Report variance where results are stochastic (multiple seeds/runs), and never compare at unequal sample counts or resolutions without saying so.

Performance and timing are first-class

Timings are claims a reviewer will check:

  • Report hardware (GPU/CPU model, memory, driver), resolution/scene size, and settings for every timing.
  • Break down where time goes (preprocess vs per-frame vs per-sample) so the claim is auditable.
  • Compare speed at matched quality — "faster" at lower quality is not faster.

Perceptual and user studies

When the claim is about perceived quality or usability:

  • Pre-register the protocol; report participant count, task, stimuli, and the statistic (with a correction for multiple comparisons where relevant).
  • Use a valid design (two-alternative forced choice, ranking, or a calibrated scale); report effect size and confidence intervals, not just significance.
  • Put stimuli and raw responses in the supplemental for reproducibility.

Ablations isolate the contribution

  • Turn off each component in turn and show the quality/speed cost — this proves the contribution is the part you claim, not an incidental engineering detail.
  • For learning-based methods, ablate architecture, loss terms, and data; run a contamination check so test scenes are not in training.
  • Key ablation rows go in the body; the full grid goes to the supplemental (see siggraph-supplementary).

Anti-patterns

  • No comparison to the obvious strongest baseline.
  • Timings with no hardware, or "faster" at unequal quality.
  • A single cherry-picked scene standing in for generality.
  • One metric asserted as quality with no images shown.
  • A perceptual claim with no study, or a study with too few participants to support it.

Output format

[Claim -> evidence] each claim matched to comparison/metric/timing/study? yes/no
[Baselines] strongest prior method compared, faithfully, at equal conditions? yes/no
[Metrics] appropriate metrics + visuals/video for each quality claim? yes/no
[Timing] hardware/resolution/settings reported, matched-quality? yes/no
[Ablations] each component isolated; contamination checked (if learned)? yes/no
[Gaps] <ordered, with the reviewer objection each closes>
Info
Category Data Science
Name siggraph-experiments
Version v20260724
Size 5.11KB
Updated At 2026-07-29
Language