Skills Artificial Intelligence Automated Visual Tuning

Automated Visual Tuning

v20260927
lookdev-auto
Automated visual tuning: a vision or video model rates rendered variants in a loop. Render labeled variants into one artifact, ask the model to rate them and suggest better values, render suggestions, pick the best, repeat until good. Ideal for aesthetics, timing, layout, color grading, and other subjective visual parameters without numeric metrics.
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Overview

When to Use

Use whenever "looks/feels right" is the success criterion and there's no cheap numeric metric — animation easing/timing, zoom/camera feel, color grade, layout/spacing, design params, render/encoder settings, prompt params. Use the automated counterpart to lookdev when there's no human to sit the loop.

Source: connerkward/lookdev-auto-skill (MIT)._

Visual eval loop — let a vision/video model tune what only an eye can judge

When the target is "does this LOOK/FEEL right" (not a number you can minimize), a
vision model (image) or video-understanding model (motion/timing) can be the judge in
a tight optimize loop. Worked reference: the screenstudio-alternative skill (iteration.py)
(tuned zoom-animation feel via fal-ai/video-understanding).

The loop

  1. Render N labeled variants into ONE artifact. Vary the parameter(s) across a

small spread. Annotate each variant's params ON the artifact (burn the label in:
"A · 2.2Hz · ζ0.5"). Images → a labeled grid/contact sheet. Video/motion → a
labeled sequence (label card or burned-in overlay before/over each clip) so the
model can compare temporally.

  1. One model call, structured output. Send the single artifact with an explicit

rubric (define what "good" means — and what "too much"/"too little" look like).
Ask for per-variant ratings + concrete suggested new values as JSON:
{"ratings":{"A":n,...},"best_so_far":"X","suggest":[[p1,p2],...]}.

  1. Coarse → fine. Round 1 = wide spread to locate the region. Round 2 = render the

model's suggestions (+ carry the current best) into one artifact; ask it to **pick
the single best. Usually converges in 2 rounds**.

  1. Stop when sufficient — best rates high and suggestions cluster. Apply the winner.

Token / quality / step reductions (do these)

  • One artifact per round, not one call per variant. The biggest saver — a 6-variant

round is 1 upload + 1 inference, not 6. Montage/grid beats a loop of single calls.

  • Burn params onto the artifact. The model sees label+result together → no separate

"variant A used X" context to carry → fewer tokens, fewer mistakes.

  • Structured JSON out + parse. No re-asking, no free-text wrangling. Prompt "return

ONLY JSON"; regex the first {...}.

  • Short representative sample. Tune on a 3-5s clip / one frame / one component, not

the whole asset. Cheaper render, smaller upload, faster inference. Apply the found
params to the full render once.

  • Cap variants at ~5-6. More doesn't improve the model's discrimination and multiplies

render + token cost. Wide-but-sparse round 1, narrow round 2.

  • Calibration anchors. Include one deliberately-bad and one safe-default variant as

fixed anchors each round — gives the model a reference scale and exposes when its
"best" is worse than the safe default (catch a bad recommendation early).

  • Independent rubric, stated up front. Define "good" concretely in the prompt

(smooth, subtle settle, not bouncy, not sluggish). Don't ask "which do you like" —
that lets it echo your framing. A held-out criterion keeps the judge honest
(see verify-outputs-rule: the check must be independent of what you tuned).

  • Reuse renders across rounds. Carry the round-1 winner's clip into round 2 instead

of re-rendering it.

  • Early-exit. If round-1 top ≥9/10 and the three suggestions are within a small delta,

skip round 2.

  • Cheapest judge that can see the failure. Frames-through an image VLM can judge

spatial things (layout, color, crop); only reach for a true video model when the
thing being judged is temporal (easing, timing, motion smoothness) — those are
invisible in stills.

When NOT to use it

  • A real numeric metric exists and correlates with quality → optimize that directly;

don't pay a model per step.

  • The judgment is subjective-to-the-user (their taste, brand) → show them the variants

and let them pick; a model's "best" isn't their best. (This is why the screen-studio
spring auto-tune was dropped — the model's pick didn't match the owner's eye.)

  • One or two variants → just look yourself.

Caveats (learned)

  • The model's pick is an opinion, not ground truth — anchor it, and sanity-check the

winner against the safe default yourself before committing.

  • Vision/video models perceive gross differences well, fine ones poorly — keep variant

spacing perceptible; near-identical variants get noise-rated.

Example

User request:

Use @lookdev-auto for this task: Automated visual tuning: a vision or video model rates rendered variants in a loop.

Limitations

  • Model ratings are probabilistic aesthetic judgments, not objective truth; keep a human review step for brand-critical or subjective work.
  • Automated rounds can become expensive or slow when renders are heavy or many variants are explored.
  • This skill needs screenshots, frames, or clips that expose the quality difference; it is weak for subtle motion, audio, copy nuance, or user-preference calls.
Info
Name lookdev-auto
Version v20260927
Size 5.68KB
Updated At 2026-09-28