unity-mcp-orchestrator
CoplayDev/unity-mcp
This guide outlines best practices and structured workflows for automating complex tasks within the Unity Editor using the Model Context Protocol (MCP). It provides programmatic methods for managing GameObjects, applying script edits, analyzing the editor state, executing batch commands, and capturing detailed, multi-view screenshots. Ideal for developers needing robust, repeatable, and automated testing or operational tasks within Unity projects.