unity-ecs-patterns
sickn33/antigravity-awesome-skills
This skill provides production-grade patterns for Unity's Data-Oriented Technology Stack (DOTS). It covers essential components like Entity Component System (ECS), the Job System, and the Burst Compiler, enabling developers to build high-performance, scalable games. Use this when optimizing CPU-bound logic, managing thousands of entities, or migrating traditional OOP game code to a data-oriented design.