unreal-packaging
gamedev-skills/awesome-gamedev-agent-skills
A comprehensive guide detailing how to transform an Unreal Engine 5 project into a runnable, distributable build. It covers all aspects of the build pipeline, including selecting appropriate configurations (Development vs. Shipping), cooking content, setting the game default map, and executing the build via both the editor GUI and the command line (RunUAT BuildCookRun). Essential for releasing stable, optimized games.