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SwiftUI Expert Skill
swiftui-expert-skill
sickn33/agentic-awesome-skills
472
Write, review, and refactor SwiftUI for iOS or macOS, covering data flow, view composition, performance, identity, environment, localization, animation, API migration, and Instruments traces.
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Refactoring SwiftUI Views Best Practices
swiftui-view-refactor
sickn33/agentic-awesome-skills
387
A comprehensive guide detailing how to refactor large, complex SwiftUI views into smaller, more stable, and explicit components. It emphasizes adopting a lightweight state approach (favoring local state and environment variables over excessive view model layers) to improve data flow, readability, and overall code maintainability in modern iOS development.
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Curating a Deep Learning Curriculum
teach
sickn33/agentic-awesome-skills
345
This skill transforms the current workspace into a comprehensive, stateful teaching environment. It guides the user through deep, multi-session learning by structuring content into core components: a defined mission, reference materials, curated resources, structured lessons, and continuous learning records. It employs educational best practices (spaced repetition, retrieval practice) to ensure long-term knowledge retention.
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Technical Tutorial Creation
technical-tutorials
sickn33/agentic-awesome-skills
91
This skill helps create detailed step-by-step technical tutorials, quickstarts, and code walkthroughs. It focuses on clear prerequisite handling, environment setup instructions, and troubleshooting sections to ensure users achieve successful results. Suitable for developers needing structured guidance on software implementation and project initialization.
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Terraform GCP Infrastructure Provisioning
terraform-gcp
sickn33/agentic-awesome-skills
371
Provision and manage Google Cloud Platform infrastructure using Terraform with the hashicorp/google provider. Define repeatable, auditable IaC for VPC, GKE, Cloud SQL, IAM, and multi-environment CI/CD deployments.
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Terraform Infrastructure Workflow
terraform-infrastructure
sickn33/agentic-awesome-skills
185
A comprehensive, multi-phase workflow designed for Infrastructure as Code (IaC) using Terraform. It guides users through provisioning cloud resources, creating reusable modules, managing complex state, handling multi-environment deployments, and integrating robust CI/CD pipelines and security practices. Ideal for establishing scalable, repeatable, and auditable cloud infrastructure.
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Three.js Scene Setup Basics
threejs-fundamentals
sickn33/agentic-awesome-skills
424
This skill covers the core setup of Three.js scenes, including cameras, renderers, and object hierarchies. It is designed for initializing 3D environments, configuring rendering pipelines, and managing basic transforms. Use this for foundational work before advancing to shaders or post-processing effects.
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Three.js Lighting Configuration
threejs-lighting
sickn33/agentic-awesome-skills
165
Master Three.js lighting techniques including ambient, directional, point, and spot lights. Learn to configure shadows, environment lighting, and optimize performance for realistic 3D scenes. Essential for web 3D development.
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Three.js Asset Loading
threejs-loaders
sickn33/agentic-awesome-skills
178
This skill facilitates loading 3D assets within Three.js environments, supporting formats like GLTF, textures, and HDR images. It manages async loading patterns and progress tracking for models and external resources. Ideal for scene asset orchestration rather than direct geometry or shader authoring.
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Three.js Precipitation Surface System
threejs-precipitation-surfaces
scottstts/Threejs-Awesome-Graphics-Agent-Skills
190
Create realistic weather effects in Three.js by coupling precipitation particles with surface responses. This skill covers snow accumulation, wet puddles, rain streaks, and splash animations. It ensures visual consistency between falling weather and ground interaction, including wind, wetness transitions, and procedural normals for immersive 3D environments.
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Three.js Procedural Vegetation Generation
threejs-procedural-vegetation
scottstts/Threejs-Awesome-Graphics-Agent-Skills
184
This skill enables creating procedural vegetation such as trees, grass, and flowers within Three.js or WebGPU environments. It focuses on growth hierarchies, surface-following vines, and deterministic geometry generation. Techniques include GPU culling, wind simulation, and optimized rendering for virtual fields, ensuring high performance and visual fidelity in 3D scenes.
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Three.js Screen-Space Ambient Occlusion
threejs-screen-space-ambient-occlusion
scottstts/Threejs-Awesome-Graphics-Agent-Skills
485
This skill implements a production-grade GTAO path in Three.js, utilizing half-resolution horizon sampling and reversed-depth reconstruction. It includes bent-normal encoding, full-resolution bilateral reconstruction, and environment-light application to enhance contact grounding and halo diagnosis without darkening direct light or emission.
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