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Game Development
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PC and Console Game Development
pc-games
sickn33/agentic-awesome-skills
387
Engine selection and platform-specific principles for PC and console games. Covers Unity, Godot and Unreal comparison, Steam and console certification features, controller action mapping, haptics, and profiling-driven performance optimization.
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AI-Powered Unity Game Workflow
unity-ai-game-creator
sickn33/agentic-awesome-skills
57
This comprehensive skill transforms raw game concepts into fully actionable, structured Unity development projects. It guides users through a five-phase pipeline, generating detailed Game Design Documents (GDDs), technical scene blueprints, core system architectures, and ready-to-use AI prompts for assets (3D models, textures, music, SFX). Ideal for concept validation and starting a complex game project from scratch.
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Unity Game Development Expert
unity-developer
sickn33/agentic-awesome-skills
324
Expert Unity developer skill for building high-performance, cross-platform games with optimized C#, URP/HDRP rendering pipelines, advanced asset management, and scalable architecture.
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Advanced Unreal Engine C++ Development Guide
unreal-engine-cpp-pro
sickn33/agentic-awesome-skills
297
This expert guide provides comprehensive best practices for developing robust, high-performance C++ code within Unreal Engine 5.x. It covers critical topics such as UObject lifecycle management, adhering to Epic Games' strict coding conventions, optimizing performance-critical sections (e.g., avoiding unnecessary Ticking), and correctly using soft references for asset loading. Use this skill for professional game development tasks requiring deep knowledge of the Unreal reflection system and advanced C++ patterns.
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Web Browser Game Development
web-games
sickn33/agentic-awesome-skills
204
This skill covers web browser game development, including framework selection (Phaser, Three.js, Babylon.js), hybrid DOM+canvas architectures, WebGPU adoption, performance optimization, PWA implementation, and audio handling. Use it for building HTML5/WebGL games or selecting browser runtimes.
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Defold Core Development
defold-core
gamedev-skills/awesome-gamedev-agent-skills
473
Build and debug Defold game cores in Lua, covering project settings, collections, game objects, script lifecycle, input, messaging, factories, and Bob build/run checks.
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Ebitengine Game Development
ebitengine-game
gamedev-skills/awesome-gamedev-agent-skills
448
Build, debug, test, and package playable 2D games in Go using Ebitengine, covering game loops, input, rendering, audio, scenes, gameplay tests, and desktop, browser, or mobile builds.
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