技能 编程开发 TypeScript/JS 最佳实践与惯用模式

TypeScript/JS 最佳实践与惯用模式

v20260617
typescript
本文档是TypeScript和JavaScript的编程效率和惯用模式参考手册。它详细对比了传统(命令式)和现代(函数式)的编程方式,涵盖了数组操作、异步处理、函数闭包、以及TypeScript类型最佳实践,旨在帮助开发者编写更简洁、更健壮、高性能的代码。
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TypeScript / JavaScript: Idiomatic Efficiency Reference

Table of Contents

  1. Array & Object Operations
  2. Destructuring & Spread
  3. Async / Promises
  4. Functions & Closures
  5. TypeScript Types
  6. React (if applicable)
  7. Anti-patterns specific to TS/JS

1. Array & Object Operations {#arrays}

// ❌ Imperative push loop
const result: string[] = []
for (const item of items) {
    if (item.active) result.push(item.name.toUpperCase())
}

// ✅
const result = items.filter(i => i.active).map(i => i.name.toUpperCase())
// ❌ Manual reduce for sum
let total = 0
for (const o of orders) total += o.amount

// ✅
const total = orders.reduce((sum, o) => sum + o.amount, 0)
// ❌ Manual object copy + override
const updated = Object.assign({}, user)
updated.name = "Alice"

// ✅
const updated = { ...user, name: "Alice" }
// ❌ Existence check before property access
const city = user.address ? user.address.city : undefined

// ✅
const city = user.address?.city

2. Destructuring & Spread {#destructuring}

// ❌ Separate variable assignments
const name = user.name
const age = user.age

// ✅
const { name, age } = user
// ❌ Index access for array elements
const first = arr[0]
const second = arr[1]

// ✅
const [first, second] = arr
// ❌ Merging arrays with concat
const merged = a.concat(b).concat(c)

// ✅
const merged = [...a, ...b, ...c]
// ❌ Omitting a key by delete (mutates)
const copy = { ...obj }
delete copy.password

// ✅ — destructure to omit
const { password, ...safe } = obj

3. Async / Promises {#async}

// ❌ Promise chain when async/await is cleaner
fetchUser(id)
    .then(user => fetchOrders(user.id))
    .then(orders => process(orders))
    .catch(handleError)

// ✅
try {
    const user = await fetchUser(id)
    const orders = await fetchOrders(user.id)
    process(orders)
} catch (e) {
    handleError(e)
}
// ❌ Sequential awaits for independent operations
const user = await fetchUser(id)
const config = await fetchConfig()

// ✅ — run in parallel
const [user, config] = await Promise.all([fetchUser(id), fetchConfig()])
// ❌ Wrapping already-async function in new Promise
const result = await new Promise((resolve) => {
    someAsyncFn().then(resolve)
})

// ✅
const result = await someAsyncFn()

Don't await inside a .map() without Promise.all — it sequences what should be parallel.


4. Functions & Closures {#functions}

// ❌ Arrow function with unnecessary block body
const double = (x: number) => { return x * 2 }

// ✅
const double = (x: number) => x * 2
// ❌ Default parameter with if-guard
function greet(name?: string) {
    if (!name) name = "World"
    return `Hello, ${name}`
}

// ✅
function greet(name = "World") {
    return `Hello, ${name}`
}
// ❌ IIFE for no reason in module scope
;(function() {
    const x = compute()
    doSomething(x)
})()

// ✅ — just top-level statements in a module
const x = compute()
doSomething(x)

5. TypeScript Types {#types}

// ❌ Explicit return type when inference is obvious
function add(a: number, b: number): number {
    return a + b
}

// ✅ — let TS infer simple return types
function add(a: number, b: number) {
    return a + b
}
// ❌ any
function process(data: any) { ... }

// ✅ — use unknown + type guard, or a proper type/generic
function process<T extends Record<string, unknown>>(data: T) { ... }
// ❌ Redundant interface for single-use inline shape
interface UserNameProps { name: string }
function UserName({ name }: UserNameProps) { ... }

// ✅ — inline for single-use
function UserName({ name }: { name: string }) { ... }
// Extract interface when reused in 2+ places
// ❌ Type assertion (as) to silence a real type error
const el = document.getElementById("app") as HTMLDivElement
el.innerText = "hi" // crashes if el is null

// ✅
const el = document.getElementById("app")
if (!(el instanceof HTMLDivElement)) throw new Error("Missing #app")
el.innerText = "hi"

Prefer type for unions/intersections/aliases; interface for extensible object shapes.


6. React (if applicable) {#react}

// ❌ Effect for derived state
const [doubled, setDoubled] = useState(0)
useEffect(() => { setDoubled(count * 2) }, [count])

// ✅ — compute during render
const doubled = count * 2
// ❌ useCallback everywhere by default
const handler = useCallback(() => doSomething(id), [id])

// ✅ — only when passed to memoized child or used as effect dep
// Otherwise: const handler = () => doSomething(id)
// ❌ Passing object literal as prop (new reference each render)
<Component config={{ debug: true }} />

// ✅
const config = useMemo(() => ({ debug: true }), [])
<Component config={config} />
// Or if truly static: define outside component
const CONFIG = { debug: true }
// ❌ Index as key in list that can reorder/filter
items.map((item, i) => <Row key={i} {...item} />)

// ✅
items.map(item => <Row key={item.id} {...item} />)

7. Anti-patterns specific to TS/JS {#antipatterns}

Anti-pattern Preferred
== null (loose) === null or ?? / ?.
typeof x === "undefined" x === undefined or x == null (when both null/undefined ok)
!!x when boolean coercion is implied Boolean(x) for clarity, or just x in conditionals
var const by default, let when reassigned
for...in on arrays for...of or array methods
String template literal with no interpolation plain string '...'
console.log left in production code remove or use a logger
Object.keys(obj).forEach(...) for (const [k, v] of Object.entries(obj))
Nested ternaries beyond 2 levels if/else or early return
try { ... } catch (e) {} (silent swallow) log or rethrow

Limitations

  • These are language-specific guidelines and do not cover overall architectural decisions.
  • Over-compression might reduce readability; apply judgement.
信息
Category 编程开发
Name typescript
版本 v20260617
大小 6.27KB
更新时间 2026-06-18
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