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Raymarching
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GLSL Shader Programming Guide
shader-programming-glsl
sickn33/antigravity-awesome-skills
106
A comprehensive guide for writing efficient GLSL shaders (Vertex/Fragment) used in WebGL and game engines. Learn fundamental concepts like shader structure, uniforms, varying variables, and advanced techniques such as raymarching and post-processing effects, optimizing graphics rendering performance on the GPU.
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GLSL Shader Programming Guide
shader-programming-glsl
sickn33/agentic-awesome-skills
413
A comprehensive guide for writing efficient GLSL shaders (Vertex/Fragment) used in WebGL and game engines. Learn fundamental concepts like shader structure, uniforms, varying variables, and advanced techniques such as raymarching and post-processing effects, optimizing graphics rendering performance on the GPU.
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Three.js Raymarching Space Effects
threejs-raymarched-space-effects
scottstts/Threejs-Awesome-Graphics-Agent-Skills
499
Create realistic space phenomena such as black holes and wormholes using Three.js raymarching techniques. This skill involves numerical integration, curved-ray tracing, and GPU-based effects for procedural star fields and relativistic distortion. Essential for advanced 3D visual effects development.
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Three.js Volumetric Cloud Rendering System
threejs-volumetric-clouds
scottstts/Threejs-Awesome-Graphics-Agent-Skills
239
Implement high-quality volumetric cloud systems in Three.js using weather-driven density, bounded raymarching, and temporal reconstruction. Supports multiple layers, cloud shadows, and scalable quality modes for realistic weather visualization.
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